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MSc/MA Creative Technologies

De Montfort University

Overview

In our world of rapidly developing technologies, the workforce of the future must be equipped with a hybrid range of contemporary skills necessary for digital technology innovation.

On this course you will learn to utilise and combine technologies in creative ways, and gain higher-level digital, technical and interpersonal skills, analytical and problem-solving skills, and become a critical thinker and creative developer.

The course is suitable for students from a varied backgrounds, attracting recent graduates wishing to increase their employability within the creative technology and digital cultural industries, mature students who wish to expand their interdisciplinary portfolio, and company-sponsored professionals working in creative technology industries.

Whether your specialism lies in technology but you are interested in exploring the creative dimensions, or you are an artist or designer working with technologies or programming skills, this course will give you the grounding in contemporary creative technologies.

Our multi-disciplinary approach to teaching, learning and research brings together eScience, digital arts and design and humanities to cross traditional disciplines and boundaries, encouraging innovation and developing new modes of collaboration.

Students on this course can choose to explore modules including Artificial Intelligence, Computational Intelligence, Creative Coding, Digital Arts, Digital Cultures, Future Cities, Holography, Internet of Things, Interactions Design, Systems Design, Transmedia Practice and Virtual, Augmented and Mixed Realities.  Students are able to select modules from a range of areas and combine them into an independent project.

Teaching and assessments

Teaching will be delivered through lectures, seminars, practical classes, workshops and tutorials. Where appropriate, visiting speakers will be invited. Some modules include e-learning through blogs, Wikis and online discussion. Students will receive advance information of additional software required and given support in installation, customisation and use where appropriate. The creative or research project will be devised by the student in negotiation with a tutor. This unit will be delivered through tutorials and, where appropriate, practical classes and workshops.

Graduate Careers

Graduates of this course are well equipped to enter a wide range of contemporary careers, including computational intelligence, virtual environments, holographic imagery, web content development, the entertainment and games industries, and careers in teaching and creative technology development. By crossing traditional discipline boundaries and developing new modes of collaboration and cooperation, our graduates are well placed to face the challenges presented by the rapidly evolving technological environment.

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Requirements

Listed below are the documents required to apply for this course.
£15,100 Per Year

International student tuition fee

1 year

Duration

Oct 2024

Start Month

Sep 2024

Application Deadline

Upcoming Intakes

  • October 2024

Mode of Study

  • Full Time