PhD Computer Games Development and Technology

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Tuition fee
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Start date
Oct 2025
Oct 2026
Duration
Campus
Mode of study
Fees and deadlines depend on the selected options. Fees and currency conversion are approximate.
Offer response
3 weeks after your application is submitted
Backlogs accepted
This course allows a maximum of 60 backlogs

This is a potential research degree area, subject to the approval of the University. If you are interested in undertaking a research degree in this area, please make contact with the Dean to discuss your proposal.

Games Development and Technology research considers the development of real-time 3D computer games, games networking and distributed computing. Areas of focus include but not limited to: computer graphics programming, programming of AI for games, exploration of player interaction and gameplay systems, virtual production and interactive visualisation.

Research in this field draws upon supervisory expertise from within the School of Design and Informatics, including academics with track record in mathematics, computer science, games programming, and games industry experience. Applications can encompass not only the games and related industries, for example through development of new tools, techniques, and approaches to game development and technology, but also other fields that can benefit from advanced interactive applications and computer graphics.

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Requirements

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Use our magical AI system, to check your admission chances for this course.
Tuition fee
Apply by
Start date
Oct 2025
Oct 2026
Duration
Campus
Mode of study
Fees and deadlines depend on the selected options. Fees and currency conversion are approximate.
Offer response
3 weeks after your application is submitted
Backlogs accepted
This course allows a maximum of 60 backlogs