Diploma Advanced Visual FX (Virtual Production)

Advanced VFX (Virtual Production) is a full-time, two-year Centre for Entertainment Arts (CEA) program focused on the fundamentals of Visual Effects and the integration of Virtual Production workflows and pipelines. Students will study numerous specializations in VFX, such as modeling, sculpting, texturing/surfacing, lighting, compositing, and FX. The program also integrates Virtual Production workflows into these departments and courses, by introducing Unreal. Unreal and other Virtual Production software and tools are used in the preparation, modification, and filming of VFX assets, in-camera. By replicating real-world fundamentals of Virtual Production and its fast-paced work environment of real-time rendering, artists are trained to be equipped both artistically, and technically in the realm of quick problem solving, teamwork and collaboration.

The fundamentals of cinematography, data acquisition, match move, photography and real-world lighting are also explored before they are taken into the 3D, virtual space. In advance studies, 3D matte painting is introduced as a hybrid of 2D and 3D images for set extensions, for use in both traditional VFX and VFX for Virtual Production. Basic scripting is used in various software packages, such as Unreal, Nuke, Houdini and other industry leading software to optimize artists’ workflows. The program also teaches students the fundamentals of pre and post production, critical analysis and review, realistic production schedules, teamwork and soft skills. It also teaches students how to interact with other VFX departments, both on set and in studio.

A wide range of industry standard software and tools, processes, and workflows are taught to the students for both traditional VFX and VFX for Virtual Production. Students will create a portfolio of VFX shots in the form of a demo reel. Demo reel shots may be solely the student’s own creations, or the result of a collaborative group project(s).

The Advanced VFX (Virtual Production) program is best suited for students that display an artistic or creative background. A foundation in technical and or software skills is also beneficial. These artistic, creative and technical skills serve as a foundation for the challenging roles in VFX, and Games industries.

Software and hardware taught and provided to students during this program:

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CA$67,002 Per Year

International student tuition fee

2 Years

Duration

May 2024

Start Month

Apr 2024

Application Deadline

Upcoming Intakes

  • May 2024
  • September 2024
  • January 2025
  • May 2025
  • September 2025
  • January 2026
  • May 2026
  • September 2026

Mode of Study

  • Full Time