Ontario College Diploma Game - Design and Simulation
Course Overview
This program equips students with the creative and technical skills to design and develop immersive game worlds and professional simulations. Students learn to build interactive experiences from concept to completion, mastering industry-standard tools and engines. The skills gained are directly applicable to careers in both entertainment and serious simulation fields like healthcare, engineering, and education.
Key Program Highlights
- Master the full development pipeline, from initial narrative design to final asset rendering
- Create and manage 2D and 3D assets, applying principles of animation, lighting, and sound
- Utilize the latest game engines to build interactive environments for multiple platforms
- Apply core concepts of game mechanics and dynamics to create compelling, replayable scenarios
- Develop professional-grade simulations for a wide range of serious industry applications
Course Overview
This program equips students with the creative and technical skills to design and develop immersive game worlds and professional simulations. Students learn to build interactive experiences from concept to completion, mastering industry-standard tools and engines. The skills gained are directly applicable to careers in both entertainment and serious simulation fields like healthcare, engineering, and education.
Key Program Highlights
- Master the full development pipeline, from initial narrative design to final asset rendering
- Create and manage 2D and 3D assets, applying principles of animation, lighting, and sound
- Utilize the latest game engines to build interactive environments for multiple platforms
- Apply core concepts of game mechanics and dynamics to create compelling, replayable scenarios
- Develop professional-grade simulations for a wide range of serious industry applications
Requirements
Modules
- Game Programming 1
- Game Art 1
- Game Design 1
- Game Fundamentals 1
- Game Production 1
- Math For Games 1
- Communication Essentials
- Game Programming 2
- Game Art 2
- Game Design 2
- Game Fundamentals 2
- Game Production 2
- Math For Games 2
- Game Programming 3
- Game Design 3
- Introduction To Graphics
- Game Production 3
- Game Fundamentals 3
- Game Art 3
- Game Artificial Intelligence 1
- Game Production 4
- Multiplayer Game Design 1
- Game Fundamentals 4
- Game Design 4