MA Game Development (Design)
Why choose this course?
This course, one of a suite of digital media courses, enables you to study professional digital media practice in a microstudio environment with a focus on the design skills necessary for the field of games development. Through a student-centred, project-based curriculum, you will work as a games designer to develop your specialist skills while working as part of an interdisciplinary team with students from across the full programme. This course has been developed in consultation with our industry panel, and we are an educational partner of Sony Interactive Entertainment through PlayStation First. We are also an active member of TIGA, the games industry's representative body. This course has been designed to utilise the best digital media expertise and resources from across the University, and will prepare you for employment in the digital media industry, where teams of specialists work together to develop and author innovative digital media projects.
What you will study
You will design and create computer games, alone and in teams, using industry-standard production management tools and techniques that stimulate a professional environment of collaboration to deliver a product on time. You will also develop vertical-slice prototypes using new technologies, such as virtual and augmented reality, and will learn how to present yourself to potential employers through your professional presence and portfolio. For a student to go on placement they are required to pass every module first time with no reassessments. It is the responsibility of individual students to find a suitable paid placement. Students will be supported by our dedicated placement team in securing this opportunity.
Teaching and assessment
Assessment typically comprises exams (eg test or exam), practical (eg presentations, performance) and coursework (eg essays, reports, self-assessment, portfolios, dissertation).
After you graduate
Game Development (Design) MA is part of the Digital Media Kingston suite of courses providing students with a unique mixture of creative and technical skills. Students will have access to first-class technical facilities such as our Games Lab, with state-of-the-art computers, moving image studios, 3D workshops and other specialist resources. These include a number of Sony PlayStation 4 developer kits. In addition other software is available including Unity Pro, Unreal and Maya. Students also have access to our new Centre for Virtual and Augmented Reality (CAVE).
Why choose this course?
This course, one of a suite of digital media courses, enables you to study professional digital media practice in a microstudio environment with a focus on the design skills necessary for the field of games development. Through a student-centred, project-based curriculum, you will work as a games designer to develop your specialist skills while working as part of an interdisciplinary team with students from across the full programme. This course has been developed in consultation with our industry panel, and we are an educational partner of Sony Interactive Entertainment through PlayStation First. We are also an active member of TIGA, the games industry's representative body. This course has been designed to utilise the best digital media expertise and resources from across the University, and will prepare you for employment in the digital media industry, where teams of specialists work together to develop and author innovative digital media projects.
What you will study
You will design and create computer games, alone and in teams, using industry-standard production management tools and techniques that stimulate a professional environment of collaboration to deliver a product on time. You will also develop vertical-slice prototypes using new technologies, such as virtual and augmented reality, and will learn how to present yourself to potential employers through your professional presence and portfolio. For a student to go on placement they are required to pass every module first time with no reassessments. It is the responsibility of individual students to find a suitable paid placement. Students will be supported by our dedicated placement team in securing this opportunity.
Teaching and assessment
Assessment typically comprises exams (eg test or exam), practical (eg presentations, performance) and coursework (eg essays, reports, self-assessment, portfolios, dissertation).
After you graduate
Game Development (Design) MA is part of the Digital Media Kingston suite of courses providing students with a unique mixture of creative and technical skills. Students will have access to first-class technical facilities such as our Games Lab, with state-of-the-art computers, moving image studios, 3D workshops and other specialist resources. These include a number of Sony PlayStation 4 developer kits. In addition other software is available including Unity Pro, Unreal and Maya. Students also have access to our new Centre for Virtual and Augmented Reality (CAVE).