BFA 3D Animation & VFX

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Overview of our BFA in 3D Animation & VFX

New York Film Academy’s three-year bachelor's degree is for highly motivated students who would like to enter an intensive, hands-on course of study. By completing the bachelor's degree in three years, students can:
  • Save one year of expenses
  • Begin working on their craft sooner.
The Academy makes this accelerated schedule possible by creating an extended academic year allowing students to complete three full-length semesters in each calendar year.


New York Film Academy's BFA in 3D Animation & VFX program is offered at our Los Angeles Campus.


Qualified students have the option of completing course work at the New York Film Academy in New York City in a one-year non-degree program and then applying their course work to be accepted for advanced standing in the BFA Animation degree program.

BFA in Animation

The New York Film Academy Bachelor of Fine Arts in 3D Animation & Visual Effects is an eight-semester conservatory-based, full-time study undergraduate program. The curriculum is designed to immerse gifted and energetic prospective 3D Animation and Visual Effects Artists in all aspects of the discipline. The New York Film Academy Bachelor of Fine Arts in 3D Animation & Visual Effects provides a creative setting in which to challenge, inspire, and perfect the talents of its student body.

Students follow an intensive curriculum and achieve multiple learning goals.

The program will also be dedicated to strengthening fundamental visual storytelling knowledge. Students will dissect principles and techniques rooted in the real world and discover how they apply to a CG-generated world. This will enable students to have the choice to mimic reality and photography or to create more stylized imagery.

STUDENTS WILL LEARN:
  • How real lights correspond to CG lights
  • How real world cameras and lenses correspond to CG cameras and lenses, understanding the imperfections of photorealistic images.
  • How to bring life to inanimate objects or characters by understanding the 12 basic principles of animation.
  • Traditional drawing and sculpting in order to understand their fundamental concepts to digitally paint and sculpt
DISCIPLINES THAT WILL BE TAUGHT IN DEPTH ARE:
  • Modeling (characters and environments)
  • Texture painting
  • Look development
  • Lighting and rendering
  • Animation
  • Rigging
  • MEL and Python scripting
  • Compositing
  • Dynamics
  • Matte painting
  • Character design
With the guidance of instructors, students will also develop a professional-caliber demo reel.

The above discipline-specific learning goals are bolstered by rigorous studies in Natural and Social Sciences, Arts and Humanities, and Math and English.

SEMESTER ONE OVERVIEW

The primary objective of the first semester is to focus on the fundamental knowledge of computer graphics. Students will study Maya's world-class, industry-standard-setting interface and capabilities while receiving a broad understanding of computer-generated images both in 2D and 3D applications. Students will also take Foundation Studies courses in English Composition, Computing, and Film Art.

SEMESTER TWO OVERVIEW

This semester will focus on creating digital and practical creatures with proper anatomy, plausible fantasy anatomy and good design aesthetic. Students will get to apply their knowledge to both digital and traditional sculpture. By the end of the semester students will have a traditional maquette of their creature as well as a properly constructed creature or character that can fit into a film or animation production pipeline. Students will continue to develop their analytical skills in Critical Thinking and Critical Film Studies classes, as well as develop healthy practices for a productive learning and creative atmosphere in Physical and Mental Wellness.

SEMESTER THREE OVERVIEW

Semester 3 courses will delve deeper into 3D comprehension. Students will directly apply concepts and improve projects created throughout the second semester. They will follow through the next stages of production by learning how to set up character rigs for animation, which will then be seen through with proper lighting and rendering. There will be an emphasis on presentation in order to create beautiful photo realistic imagery or stylized imagery. Students will also explore the creation of original characters by studying the process of character design and creation. Students round out their Foundation Studies with Public Speaking and College Math courses, and further develop their analytical skills with Critical Film Studies II.

SEMESTER FOUR OVERVIEW

This semester will take a further examination of character setup while introducing Animation. The study will center on the details and complexities of rigging while learning scripting in Python and MEL. Python and MEL will directly enhance and supplement the Character Setup course. Scripting knowledge will also enable the creation of custom tools and expedite workflow, which will prepare students with skills for the professional world. In the Psychology of Performance class, students will enrich their understanding of the emotional mechanisms at play in visual storytelling, and the Environmental Biology course will give students an understanding of the natural world and the role humans play in it.

SEMESTER FIVE OVERVIEW

In the 5th semester, students are challenged to create original digital environments using a combination of 3D techniques and timeless traditional matte painting techniques. Students will continue to study advanced animation and analyze character and creature performance. The concepts of 3D digital environments, set extension and traditional matte painting will be introduced, allowing students to create fantastical and sophisticated photorealistic worlds. Students will also begin learning how to integrate digital film footage into believable finished VFX shots. Students are expected to research their ideas and develop believable constructs.

Research is emphasized this semester through advanced general education topics. Students also take Arts and Humanities courses such as Dramatic Literature; Comparative Literature; and Art, Culture and Society, in order to gain a deeper understanding of great works of literary and visual arts and how they influence and are influenced by the cultures from which they arose.

SEMESTER SIX OVERVIEW

By semester 6, students have now experienced a broad range of 3D disciplines and are ready to combine all these skills into a final product. Students will receive hands-on production experience with digital cinematography. Original material will be shot and edited by the students. 3D effects will be integrated into the live action footage, creating a polished photorealistic film quality result. On completion of the sixth semester, students are expected to have mastered the tools to create a believable visual effects shot from beginning to end.

Students also continue to deepen and broaden their education with upper division electives in Social and Behavioral Sciences and Natural Sciences.

In the final two semesters students will choose their preferred discipline (animation, modeling, texturing, rigging, etc.) and are guided through developing a professional reel with this focus.

SEMESTER SEVEN OVERVIEW

Semester seven concentrates on creating better storytellers both through the Screenwriting and Storyboard and Animatic courses, in which students learn traditional storyboarding as well as modern 3D animatic/pre-visualization techniques. Students also learn how to create and control natural and fantastical dynamic FX inside of Maya such as fire, smoke, dust, particle effects, and volumetric fluid dynamics. Students also continue to put their own work into a larger cultural context through advanced courses in Arts and Humanities and History of Film, Theater and Media.

SEMESTER EIGHT OVERVIEW

In semester eight, students create their 3D Animation Thesis Project and polish their discipline-specific reel. The Special Topics in Animation course covers in depth advanced, specific areas of the art and craft of Animation. Professional Development in Animation class integrates concepts, skills, and techniques from the industry. Students will learn how to prepare and polish materials, such as a demo reel, which will be vital as students prepare to share their work with larger audiences.



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Use our magical AI system, to check your admission chances for this course.
Tuition fee
Apply by
Start date
Duration
3 years
4 years
Campus
Mode of study
Fees and deadlines depend on the selected options. Fees and currency conversion are approximate.