MA 3D Games Art

Course overview

Our MA 3D Games Art has a strong focus on preparing you for working in the industry through technical implementation of creative digital artwork for games. The course has been designed by current staff and industry professionals with a wide variety of professional experience in the games industry in the UK and internationally.

You have access to state-of-the-art facilities including high-specification, dual-screen computers with graphics tablets as standard as well as specialised learning spaces such as Cintiq studios, green screen and photography facilities and a motion capture studio. You also benefit from a brand new VR development studio and drawing studios, scanners and light boxes for more traditional art development. The course in informed by regular consultations with games studios such as Cloud Imperium Games to ensure our teaching practises are reflective of current industry trends. You also benefit from guest speakers from studios such as Ubisoft and DreamWorks.

How you learn

You learn about concepts and methods primarily through keynote lectures and tutorials using case studies and examples. Lectures include presentations from guest speakers from industry. Critical reflection is key to successful problem solving and essential to the creative process. You develop your own reflective practice at an advanced level, then test and assess your solutions against criteria that you develop in the light of your research.

How you are assessed

The programme assessment strategy has been designed to assess your subject specific knowledge, cognitive and intellectual skills and transferable skills applicable to the workplace. The strategy ensures that you are provided with formative assessment opportunities throughout the programme which support your summative assessments. There is a mix of practical work (usually in the form of a portfolio), poster and viva presentations, written reports. Formative feedback is typically given during lectures, tutorials and summative feedback using on-line methods. The assessments can include individual or group work. The assessment criteria, where appropriate, will include assessment of presentation skills and report writing.

Career opportunities

We prepare you for a career in industry. In addition to your taught classes, we create opportunities for you to meet and network with our industry partners through events such as our ExpoSeries, which showcases student work to industry. ExpoTees is the pinnacle of the ExpoSeries with over 100 businesses from across the UK coming to the campus to meet our exceptional students, with a view to recruitment.

Many of our graduates in the games art area are working at a variety of studios including Ubisoft, Supermassive Games, Creative Assembly, Splash Damage, and Sumo Digital.

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£15,000 Per Year

International student tuition fee

1 Year

Duration

Sep 2024

Start Month

Aug 2024

Application Deadline

Upcoming Intakes

  • September 2024

Mode of Study

  • Full Time