MSc Computer Games Programming

Course overview

You gain the skills and knowledge to develop high-performance systems, contribute to the development of new computing algorithms and become part of the many research areas that this subject links to. Games programming is a specialisation of computer science and involves the same research-led study of computational theory and the design of software systems.

Computer games programming has been taught at Teesside for many years, and the course is respected industry wide. This masters programme builds on these foundations and provides a research-focused framework, enabling you to explore the more advanced areas of the subject.

As well as being prepared to enter the games industry, you gain skills relevant to many other sectors including simulation, artificial intelligence, and the wider software engineering industry. You can also further your academic career through a PhD and other research-related activities.

How you are assessed

You are assessed on your subject-specific knowledge, cognitive and intellectual skills, and transferable skills applicable to the workplace. The assessments include assignments, tests, case studies, presentations, research proposal and literature review, and the production of a dissertation. The assessments may include individual or group essays or reports. The assessment criteria, where appropriate, includes assessment of presentation skills and report writing.

Career opportunities

This course enables you to develop core transferable skills, knowledge and behaviours required to effectively lead and manage within computing sector.

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Modules

  • Advanced Game Prototyping
  • AI for Games
  • AI Planning
  • Game Group Project
  • Master's Project
  • Real-Time Graphics
  • £15,000 Per Year

    International student tuition fee

    1 Year

    Duration

    Sep 2024

    Start Month

    Aug 2024

    Application Deadline

    Upcoming Intakes

    • September 2024

    Mode of Study

    • Full Time