MSc Medical Visualisation and Human Anatomy

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Tuition fee
Apply by
Start date
Sep 2025
Sep 2026
Duration
Campus
Mode of study
Fees and deadlines depend on the selected options. Fees and currency conversion are approximate.
Offer response
4 - 6 weeks after your application is submitted
Backlogs accepted
This course accepts backlogs

Offered jointly by The University of Glasgow and the famous Glasgow School of Art, the aim of this programme is to dissect and examine human anatomy and reconstruct it in a real-time 3D environment for use in education, simulation, and training.

WHY THIS PROGRAMME

  • Learn to combine actual cadaveric dissection with 3D digital reconstruction, interaction and visualisation.
  • Undertake cadaveric dissection of key areas of the human body and examine prosections
  • Gain 3D visualisation skills specific to applications in the medical, biomedical, anatomy, or health domains.
  • Get access to a wide range of digital interaction technologies including virtual and augmented reality, stereographic 3D and haptic devices and become involved in the design and development of related visualisations and/or applications eg visualising current life science research, creating patient information applications or training applications for medical practitioners, diagnostic and clinical applications, medical visualisation and simulation.
  • Each student has a dedicated PC for their studio work due to the studio based teaching approach at The Glasgow School of Art.
  • Access is available to the Laboratory of Human Anatomy at The University of Glasgow, one of the largest in Europe.
  • Opportunities are avalailable to have your work published in journals, books and conference proceedings / presentations through collaborative research projects.
  • Benefit from guest lectures by practitioners, researchers and experts through our excellent industry connections from research and commercial projects.
  • Projects are supervised by leading scientists across the College of Medical, Veterinary and Life Sciences.
  • This programme and teaching staff are accredited by the Institute of Medical Illustrators.
  • The staff in Simulation and Visualisation have expertise in 3D modelling, Human-Computer Interaction, Virtual Reality, Augmented Reality and in the use of games and related technology to support education and learning.

CAREER PROSPECTS

Career opportunities exist within diverse fields like and many of our graduates have gone on to work in a range of areas related to anatomical education, medical illustration, digital life sciences and interactive media.

Other former students now work in teaching roles in Universities across the world or have progressed onto Doctoral, Medical or Dental studies.

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Requirements

The requirements may vary based on your selected study options.





















Modules

  • Academic Skills for Masters Research
  • Medical Visualisation
  • Introduction to anatomy
  • Structure and function of the human body
  • Cadaveric dissection techniques
  • Numerous life science projects from anatomical, anthropological, molecular, cell biology, genetics and virus research
  • Patient education tools
  • Public engagement activities
  • Clinical applications across surgical specialties including plastics, otorhinolaryngology, neurosurgery, orthopaedics and dentistry
  • Applied veterinary medicine, surgery and public health projects
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    Use our magical AI system, to check your admission chances for this course.
    Tuition fee
    Apply by
    Start date
    Sep 2025
    Sep 2026
    Duration
    Campus
    Mode of study
    Fees and deadlines depend on the selected options. Fees and currency conversion are approximate.
    Offer response
    4 - 6 weeks after your application is submitted
    Backlogs accepted
    This course accepts backlogs