BSc (Hons) Computer Science with Games Programming with Placement Year

Games development is a large and thriving industry in the UK. We want to help you gain the skills to become a great programmer so you can get a rewarding job in this exciting sector. You could be a games developer, or you could choose to take your skills and work in any programming job.

Your course will cover general computing and software engineering knowledge and techniques that apply across the computing industry. At the same time you’ll have the chance to explore the latest issues in computer games. We’ll look at the technical aspects of games development, and support you to develop a strong knowledge base. From computer games programming to games systems and development techniques, we’ll cover some vital topics:

  • Game engine architecture
  • Computer graphics
  • Physics simulations
  • Artificial intelligence

You'll study programming languages including Java and you'll be supported in progressing to C++, the industry standard. You'll also explore game specific technologies, such as, shaders, computer vision, virtual reality (VR). As the ability to work in a team is a vital skill in the games industry, we support you in developing your team working skills through group project work.

After your second year you can choose to take a year-long placement in the industry. Thanks to our links with a range of leading employers in the UK and internationally, you could end up working for a big name in your chosen career. Or you could have the chance to take a placement at the University’s Canalside Studios, working as part of a team researching and developing games for a range of platforms.

If you’d like to try your hand at setting up your own business, our Enterprise Placement Year (EPY) gives students from the UK the chance to start your own independent studio. You could set up your own company, located in our flagship 3M Buckley Innovation Centre. You can work on your own, or set up a company as part of a group. Business advisors and a games industry mentor will support you as you get things off the ground.

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Modules

  • Compulsory modules
  • Computing Science and Mathematics
  • Project 1
  • Computer Organisation and Architecture
  • Software Design and Development
  • Computer Network Fundamentals
  • Compulsory modules
  • Real-time Graphics
  • Game Engine Architecture
  • Team Project (Games)
  • Algorithms and Data Structures
  • Introduction to Artificial Intelligence
  • Options modules
  • Object-Oriented Systems Development
  • Computational Mathematics 1
  • Operating Systems
  • Language Translators
  • This course offers an optional one-year work placement after Year 2
  • Compulsory modules
  • Individual Project
  • Advanced Computer Games Development
  • Team Project (Games)
  • Options modules
  • Data-driven Artificial Intelligence
  • Computational Mathematics 2
  • £17,600 Per Year

    International student tuition fee

    4 Years

    Duration

    Sep 2024

    Start Month

    Aug 2024

    Application Deadline

    Upcoming Intakes

    • September 2024
    • September 2025

    Mode of Study

    • Full Time