BSc (Hons) Games Computing

The BSc (Hons) Games Computing degree at Lincoln aims to develop the skills and attributes required for roles in the games and entertainment industries, including mobile, social media and console game development. Students can also learn skills relevant to work in broader technological environments. The strong conceptual and methodological grounding in both games design and games development makes Lincoln’s Games Computing course distinctive. Students are encouraged to recognise that software engineering is as important as creative design in the success of computer game products, and to explore the role of games as contemporary cultural artefacts. The course explores games design and games programming, 3D graphics, mathematics, games engine programming and other specialist topics such as artificial intelligence and social gaming. You have the opportunity to develop both the technical skills and critical conceptual skills that are much sought after in the video games industry.

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Modules

  • Compulsory modules
  • Algorithms and Complexity
  • Game Design
  • Game Studies
  • Maths for Computing
  • Object-Oriented Programming
  • Problem Solving
  • Programming Fundamentals
  • Compulsory modules
  • Applied Programming Paradigms
  • Artificial Intelligence
  • Concept Development
  • Game Programming
  • Scalable Database Systems
  • Team Software Engineering
  • User Experience Design
  • Compulsory modules
  • Graphics
  • Physics Simulation
  • Procedural Content Generation
  • Project
  • Options modules
  • Autonomous Mobile Robotics
  • Big Data
  • Cross-Platform Development
  • Cyber Security
  • Image Processing
  • Machine Learning
  • Parallel Programming
  • Virtual and Augmented Reality
  • £17,200 Per Year

    International student tuition fee

    3 Years

    Duration

    Oct 2024

    Start Month

    Sep 2024

    Application Deadline

    Upcoming Intakes

    • October 2024

    Mode of Study

    • Full Time