MRes Digital Art and Technology

The MRes Digital Art and Technology is an interdisciplinary, research-focused programme designed for artists, interaction designers, musicians, game developers and innovators to develop their own practice. By framing the practice into critical discourse through the creative and innovative application of digital technologies, it nurtures innovation and experimentation by challenging the boundaries of digital arts and creative media practice across the traditional disciplines.

Careers with this subject

Graduates from our programme have secured careers in a variety of sectors, such as digital art and design, new media publishing, digital architecture, broadcasting, interactive systems design, digital sound and music, software production, digital curation, and many others.

Key features

  • Break through the traditional boundaries of science, art and technology. Work in a cross-discipline environment and learn to implement pioneering digital technologies.
  • Build a path to an exciting and dynamic career – our students have gone on to work as web designers, games developers, lecturers and digital consultants.
  • Engage in a dynamic and integrated approach to teaching, designed to nurture creative communities and define new areas of innovation.
  • Participate in international research collaborations though close relationships with the Centre for Media Art and Design Research and the Institute of Digital Art and Technology (i-DAT). You’ll also benefit from strong links to all of their affiliated PhD programmes.
  • Cultivate advanced digital skills through access to exclusive technological facilities including the Immersive Vison Theatre and IBM funded Smarter Planet lab.
  • Join our network of award-winning graduates in the creative and technology sectors. Previous students such as Adam Montandon and Gianni Corino have gone on to win accolades from the Media Innovation Awards, Summit International Awards and Scrittura Mutante Awards.
  • Study remotely, foster professional relationships and work alongside your studies through our flexible approach to learning. Modules are delivered via workshops and symposium sessions in digital media venues, supported by interactive online technologies.
  • Establish and define your personal digital practice through your major project. Tailor your assessment to your own creative needs, by choosing from different proportions of practical and written work. Explore your individual interests with the support of two dedicated project supervisors.
  • There are international research collaborations through the Institute of Digital Art and Technology (i-DAT).

Overseas applicants must submit their application 4.5 months prior to the proposed programme start date. For Home/EU applicants the deadline is 2.5 months prior to the proposed programme start date. There are three possible start dates per year, 1 October, 1 January and 1 April.

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£15,700 Per Year

International student tuition fee

1 Year

Duration

Oct 2024

Start Month

Sep 2024

Application Deadline

Upcoming Intakes

  • October 2024

Mode of Study

  • Full Time