BSc (Hons) in Applied Computing (Games Development)

What is the BSc (Hons) in Applied Computing (Games Development)?

The BSc (Hons) in Applied Computing (Games Development) is a full-time, four year, honours degree course of study that can be chosen within the BSc (Hons) in Applied Computing Common Entry Route.

Course Aims

Game developers design and create video games for computers and mobile devices. Students will develop a portfolio of playable games and game prototypes using high-level game development tools such as Unity and Unreal. In addition they will develop proficiency in high performance game development using industry-standard languages such as C++, C# and Javascript. Genres of games which students will develop include 2D side-scrolling platformers, first-person shooters and survival games in 2D/3D. Students will develop skills to enable them to create games ranging in technical complexity from indie and casual games up to AAA high-end commercial games.

Flexible Semester

Students take part in a (paid) work placement in semester 6. This placement takes place in a software house or the IT department of a large company or industry. Companies such as IBM and Microsoft have a long association with the placement of our students. Students have found this an invaluable experience.

Remixes & Reboots: Technology

There have been huge developments in the ways in which we use technology in 2013, compared with 2003 and many of them are up for discussion in this episode of Reboots & Remixes. Smartphones, tablets, social media, YouTube, Skype, gaming - and we're only scratching the surface.

This episode was written, edited and produced by Sean Bray and Rob O'Connor.
Features contributions from Eamonn de Leastar (TSSG), Danny O'Dwyer (Gamespot), Dr. Niamh Murphy (WIT) and Stuart Clarke (Hotpress).

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€10,250 Per Year

International student tuition fee

4 Years

Duration

Sep 2024

Start Month

Aug 2024

Application Deadline

Upcoming Intakes

  • September 2024

Mode of Study

  • Full Time