Ontario College Diploma Game - Design
Course Overview
Conestoga's two-year Game - Design diploma program transforms your passion for gaming into a professional career, equipping you with the skills to create games and simulations for entertainment, education, and more. You will learn from industry-experienced faculty using professional software and build a comprehensive portfolio through hands-on projects. The program culminates in a field placement, providing a direct pathway into the thriving game development industry.
Key Program Highlights
- Learn industry-standard software and development tools
- Build a professional portfolio through individual and team projects
- Gain real-world experience with an industry field placement
- Learn from faculty with extensive game industry expertise
- Develop skills for various roles across the game production pipeline
Course Overview
Conestoga's two-year Game - Design diploma program transforms your passion for gaming into a professional career, equipping you with the skills to create games and simulations for entertainment, education, and more. You will learn from industry-experienced faculty using professional software and build a comprehensive portfolio through hands-on projects. The program culminates in a field placement, providing a direct pathway into the thriving game development industry.
Key Program Highlights
- Learn industry-standard software and development tools
- Build a professional portfolio through individual and team projects
- Gain real-world experience with an industry field placement
- Learn from faculty with extensive game industry expertise
- Develop skills for various roles across the game production pipeline
Requirements
Modules
- Narrative Design
- College Reading & Writing Across Contexts
- Conestoga 101
- Game Design
- Sound Design for Games
- Gameplay Programming I
- Asset Creation
- Media Studies for Game Design
- Data Focused Game Design
- Interaction Design
- Gameplay Programming II
- Level Design I
- Iterative Game Design
- Math and Physics for Game Design
- Game Player Psychology
- Dynamic Game Systems
- Level Design II
- Capstone I - Early Game Production
- Safety in the Workplace
- Artificial Intelligence Programming Content, AI Design
- Technical Art
- Gameplay Programming III
- Capstone II - Game Studio
- Portfolio Development and Presentation
- Field Placement (Game - Design)