Diploma in Visual and Game Programming
Programmers have the technological know-how to turn a game designer’s concepts and visions in fruition with computer code. Using industry-driven programming tools, students enhance the techniques they already have and develop the ones needed to spark imaginations and launch a creative and in-demand career in a field they love.
Programmers have the technological know-how to turn a game designer’s concepts and visions in fruition with computer code. Using industry-driven programming tools, students enhance the techniques they already have and develop the ones needed to spark imaginations and launch a creative and in-demand career in a field they love.
Requirements
Modules
- Game Design I
- Introduction to Computer Programming
- Level Design I
- Applied Mathematics
- History of Games
- Object-Oriented Programming in C++ I
- Mini Games and Prototyping
- Geometry and Linear Algebra
- Digital Imaging
- Object-Oriented Programming in C++ II
- Introduction to C# Programming
- Statistics
- Basic 3D Concepts
- 2D Games Programming
- Programming for Game Engines
- Critical Thinking
- Portfolio I
- Algorithms and Data Patterns
- Intro Mobile Game Programming
- Elective 100
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