MSc Computer Games Programming
Course overview
You gain the skills and knowledge to develop high-performance systems, contribute to the development of new computing algorithms and become part of the many research areas that this subject links to. Games programming is a specialisation of computer science and involves the same research-led study of computational theory and the design of software systems.
Computer games programming has been taught at Teesside for many years, and the course is respected industry wide. This masters programme builds on these foundations and provides a research-focused framework, enabling you to explore the more advanced areas of the subject.
As well as being prepared to enter the games industry, you gain skills relevant to many other sectors including simulation, artificial intelligence, and the wider software engineering industry. You can also further your academic career through a PhD and other research-related activities.
How you are assessed
You are assessed on your subject-specific knowledge, cognitive and intellectual skills, and transferable skills applicable to the workplace. The assessments include assignments, tests, case studies, presentations, research proposal and literature review, and the production of a dissertation. The assessments may include individual or group essays or reports. The assessment criteria, where appropriate, includes assessment of presentation skills and report writing.
Career opportunities
This course enables you to develop core transferable skills, knowledge and behaviours required to effectively lead and manage within computing sector.